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"Mapping Pipelines: Lessons from Three Open Source Studios" by Swann Martinez, Rémy Sohier at Blender Conference 2025
How do production studios using Blender structure their pipelines—and how open can they really be? This talk presents findings from the Paneurama project, based on interviews with three French studios (Cube Creative, Autour de Minuit, and Normaal) that place Blender and open-source principles at the heart of their workflows. We share comparative maps of their dataflows, toolchains, and IT infrastructures, highlighting major differences despite shared tools. This presentation invites the Blender community to help expand this collective mapping effort and foster a culture of transparency and collaboration.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
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