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BETTER UV PACKING! - Blender Today LIVE #223

Last updated 2023-04-04 01:28:52

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Changelog and Q&A https://blender.community/c/today/9G34/ BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez. Support Blender by joining the Development Fund https://fund.blender.org #b3d #BlenderToday * Music by  @Thaehan -- Animation * Animation: Add duration display to frame range settings https://projects.blender.org/blender/blender/commit/84e170c5 Christoph Lendenfeld * Animation: Gaussian Smooth operator for Graph Editor https://projects.blender.org/blender/blender/commit/5d5027db Christoph Lendenfeld * Animation: Graph Editor - grey out area outside of normalization range https://projects.blender.org/blender/blender/commit/7775fecb Christoph Lendenfeld * Animation: Auto frame curves Y extents when hitting normalize https://projects.blender.org/blender/blender/commit/7e940f18 Christoph Lendenfeld * Animation: Insert Keyframe only on active FCurve https://projects.blender.org/blender/blender/commit/be733c24 Christoph Lendenfeld * Animation: Weight Paint select more/less for faces https://projects.blender.org/blender/blender/commit/0187943a Christoph Lendenfeld * Animation: Weight Paint select more/less for vertices https://projects.blender.org/blender/blender/commit/0d1a0cb4 Christoph Lendenfeld * Bone relation lines: optionally draw between bone heads https://projects.blender.org/blender/blender/commit/45c1deac Sybren A. Stüvel Build * Build: changes needed to build on FreeBSD https://projects.blender.org/blender/blender/commit/0e6cc4f8 Shane Ambler * Replace install-deps bash script by a python one, and only handle distro packages. https://projects.blender.org/blender/blender/commit/8785862e Bastien Montagne Compositor * Realtime Compositor: Implement Anti-Aliasing node https://projects.blender.org/blender/blender/commit/2f4a7d67 Omar Emara Cycles * Cycles: build Light Tree in parallel https://projects.blender.org/blender/blender/commit/23c5e069 Weizhen Huang * Refactor Light Tree to improve readability and efficiency https://projects.blender.org/blender/blender/commit/17c8e0d3 Weizhen Huang Geometry Nodes * Geometry Nodes: Simplify retrieval of node dependencies https://projects.blender.org/blender/blender/commit/cbb81388 Hans Goudey * Geometry Nodes: Copy cached no loose edge status in realize instances https://projects.blender.org/blender/blender/commit/00bb30c0 Hans Goudey * Geometry Nodes: Tag no loose edges after curve to mesh node https://projects.blender.org/blender/blender/commit/63689e47 Hans Goudey * Geometry Nodes: Slightly improve curve to mesh performance https://projects.blender.org/blender/blender/commit/52eced3e Hans Goudey I18n * Extract asset catalog and asset names and descriptions https://projects.blender.org/blender/blender/commit/1d43beab Damien Picard * Translate Node Add menus generated from asset files https://projects.blender.org/blender/blender/commit/2ce23b06 Damien Picard * I18n: translate error messages generated with WM_report() and family https://projects.blender.org/blender/blender/commit/006bc603 Damien Picard IO * OBJ: improve UV values merging in the exporter https://projects.blender.org/blender/blender/commit/05a63e37 Aras Pranckevicius * PLY: improve UV values merging in the exporter https://projects.blender.org/blender/blender/commit/7b94e86d Aras Pranckevicius * Externals/IO: update fast_float.h to latest version https://projects.blender.org/blender/blender/commit/e1426e63 Aras Pranckevicius Metal * Metal: Optimize SSR shader for Apple Silicon https://projects.blender.org/blender/blender/commit/682cb6ec Jason Fielder Timeline * Timeline: draw cache in overlay so that it stays in sync with actually cached data https://projects.blender.org/blender/blender/commit/7a1f2fd6 Jacques Lucke Transform * Transform: expose hardcoded 'Rotate Normals' key https://projects.blender.org/blender/blender/commit/bb67d4c2 Germano Cavalcante UI * UI: Clicking camera icon while rendering should open render window https://projects.blender.org/blender/blender/commit/439beb20 Remy Fayet * UI: Noto Emoji Font with Unicode 15.0 Updates https://projects.blender.org/blender/blender/commit/2215ee93 Harley Acheson * UI: support the primary clipboard for console & 3D text selection https://projects.blender.org/blender/blender/commit/3dcd4df7 Campbell Barton * Separate ColorRamp node name into Color Ramp https://projects.blender.org/blender/blender/commit/c971adfe Daniel Salazar USD * USD import fix: set active mesh color. https://projects.blender.org/blender/blender/commit/e9db83a7 Michael Kowalski UV * UV: Add option to Pack UVs using the xatlas strategy https://projects.blender.org/blender/blender/commit/e0d05da8 Chris Blackbourn https://twitter.com/3DBystedt/status/1639651244812689408 * UV: Add alpaca_rotate variant for improved packing efficiency https://projects.blender.org/blender/blender/commit/b828641a Chris Blackbourn