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COLOURED LIGHTS 💡 Blender Today LIVE #221

Last updated 2023-03-14 02:31:09

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Changelog and Q&A https://blender.community/c/today/Wp8W/ BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez. Support Blender by joining the Development Fund https://fund.blender.org #b3d #BlenderToday * Music by  @Thaehan -- # BLENDER TODAY #221 ## Changelog Total: 94 commits, of which 46 are fixes. ### Animation * [Animation: Move Graph Editor settings to User Preferences](https://projects.blender.org/blender/blender/commit/3b900048) - Christoph Lendenfeld ### Assets * [Assets: Add License and Copyright meta-data](https://projects.blender.org/blender/blender/commit/d0918c5c) - Harley Acheson ### Curves * [Curves: change default font offset from 1.0 to 0.0](https://projects.blender.org/blender/blender/commit/4fb6e45b) - Damien Picard ### Drivers * [Drivers: Introduce the Context Properties](https://projects.blender.org/blender/blender/commit/c26566ad) - Sergey Sharybin ### Fix * [Fix: Add missing default versioning for retopology overlay color](https://projects.blender.org/blender/blender/commit/e2030fbc) - Jorijn de Graaf * [Fix: restore margin offset for UV packing](https://projects.blender.org/blender/blender/commit/c77b78ad) - Chris Blackbourn * [Fix: VSE retiming off by 1 error](https://projects.blender.org/blender/blender/commit/a97cae3e) - Richard Antalik * [Fix #101374: enable edge panning for move operators in menus](https://projects.blender.org/blender/blender/commit/382a54ae) - Leon Schittek * [Fix #102317: Any action triggers expansion of all ViewLayers](https://projects.blender.org/blender/blender/commit/c2fdbcca) - Pratik Borhade * [Fix #63890: Allow Eyedropper and Other Operations in Popovers](https://projects.blender.org/blender/blender/commit/c402b3f5) - Harley Acheson ### Gizmo * [Gizmo: slightly increase cage2d corner margins](https://projects.blender.org/blender/blender/commit/48944e7a) - Weizhen Huang * [Gizmo: show hovering regions of cage2d gizmo to indicate constraint axis](https://projects.blender.org/blender/blender/commit/275d6946) - Weizhen Huang ### Grease Pencil * [Refactor: Rename grease pencil files to legacy](https://projects.blender.org/blender/blender/commit/df0c2693) - Falk David * [Refactor: Rename `OB_GPENCIL` and `ID_GD`](https://projects.blender.org/blender/blender/commit/53bb713e) - Falk David ### I18n * [I18n: extract add-on bl_info warnings](https://projects.blender.org/blender/blender/commit/c6d6a351) - Damien Picard * [I18n: add per-socket translation contexts for nodes](https://projects.blender.org/blender/blender/commit/4dc59c73) - Damien Picard ### Mesh * [Mesh: Parallelize BMesh to Mesh conversion](https://projects.blender.org/blender/blender/commit/5669c5a6) - Hans Goudey * [Mesh: compact edit-mesh undo data in parallel (address #105046)](https://projects.blender.org/blender/blender/commit/fe58ccfa) - Campbell Barton * [Mesh: Set bounds eagerly for cube and grid primitive nodes](https://projects.blender.org/blender/blender/commit/f9c627b2) - Hans Goudey * [Mesh: Move face shade smooth flag to a generic attribute](https://projects.blender.org/blender/blender/commit/5876573e) - Hans Goudey ### Overlay * [Overlay: Adjustment of the max value of "Edge Width" from 5 to 32.](https://projects.blender.org/blender/blender/commit/22822727) - Patrick Busch ### PyAPI * [PyAPI: extend save/load handlers, optionally take a filepath argument](https://projects.blender.org/blender/blender/commit/46be42f6) - Campbell Barton ### Realtime Compositor * [Realtime Compositor: Implement bicubic interpolation](https://projects.blender.org/blender/blender/commit/cbf56952) - Omar Emara ### Sculpt * [Sculpt: Edit face set operator improvements](https://projects.blender.org/blender/blender/commit/66b4a442) - Joseph Eagar * [Sculpt: Add Transform, Trim, and Mesh Filter operators to Sculpt menu](https://projects.blender.org/blender/blender/commit/da65b21e) - Tarek Yasser ### Sequencer * [Sequencer: Use Same Sampling As Rendering.](https://projects.blender.org/blender/blender/commit/0fd026d0) - Jeroen Bakker ### Texture Painting * [Texture Painting: Fix Seam Bleeding of Non-Manifold Sections of Mesh](https://projects.blender.org/blender/blender/commit/b0037c5c) - Jeroen Bakker ### UI * [UI: add parenting (Keep Transform Without Inverse) to menu](https://projects.blender.org/blender/blender/commit/891eb493) - Philipp Oeser ### Viewport * [Viewport: draw light icons using the light colors](https://projects.blender.org/blender/blender/commit/6fbc52bd) - Weizhen Huang