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NEW OPEN MOVIE - Blender Today LIVE #228

Last updated 2023-05-23 01:51:25

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Changelog and Q&A https://blender.community/c/today/JzXv/ BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez. Support Blender by joining the Development Fund https://fund.blender.org #b3d #BlenderToday * Music by  @Thaehan --- Animation * Update NLA "TAB" tweak mode to be full stack evaluation https://projects.blender.org/blender/blender/commit/0f67ac45 Asset Views * Asset Views: Decrease default preview cache size https://projects.blender.org/blender/blender/commit/50d49e24 Core * Write mesh and movieclip with new format https://projects.blender.org/blender/blender/commit/1b63a290 Cycles * enable HIP-RT for AMD hardware ray-tracing https://projects.blender.org/blender/blender/commit/b196109d * oneAPI: enable hardware raytracing by default https://projects.blender.org/blender/blender/commit/66df452d * Merge Anisotropic BSDF node into Glossy BSDF node https://projects.blender.org/blender/blender/commit/8cde7d8f EEVEE * EEVEE: Add Transparent Render-Pass option https://projects.blender.org/blender/blender/commit/2d66a0ef Fix Geometry Nodes * Make simulation caching optional https://projects.blender.org/blender/blender/commit/8efd6d5f * Implement simulation subframe mixing https://projects.blender.org/blender/blender/commit/e6e6fb3a * Extrude: Skip topology map with no edge attributes https://projects.blender.org/blender/blender/commit/5b5e6a84 * Keep loose vert/edge tags for extrude and split edges https://projects.blender.org/blender/blender/commit/381fae91 * Slightly optimize mesh to curve node https://projects.blender.org/blender/blender/commit/143ca272 * Add Sample Volume node https://projects.blender.org/blender/blender/commit/3195c1a6 * Change "Separate Components" node output order to match Spreadsheet https://projects.blender.org/blender/blender/commit/f5e3ed77 * Remove realize instances legacy behavior https://projects.blender.org/blender/blender/commit/f17ea1f2 * Add 'Signed Distance' input node https://projects.blender.org/blender/blender/commit/36983fb5 Introduce utm_source=blender to urls pointing to blender.org * Introduce utm_source=blender to urls pointing to blender.org https://projects.blender.org/blender/blender/commit/a15c637e Mesh * Move bevel weight to generic attribute https://projects.blender.org/blender/blender/commit/2a56403c * Remove deprecated face/vert custom data API https://projects.blender.org/blender/blender/commit/d41021a7 * Remove sculpt vertex colors from RNA API https://projects.blender.org/blender/blender/commit/6805657a * Reduce custom normal calculation memory usage https://projects.blender.org/blender/blender/commit/17d161f5 * Tag no loose verts and edges when converting from BMesh https://projects.blender.org/blender/blender/commit/6323d56e Nodes * Nodes: Remove deprecated useless width_hidden property https://projects.blender.org/blender/blender/commit/30a20b4d Realtime Compositor * Convert Color Space node https://projects.blender.org/blender/blender/commit/d91f0bf8 * Plane Track Deform node https://projects.blender.org/blender/blender/commit/6698e8f4 * Denoise node https://projects.blender.org/blender/blender/commit/e8c660b8 Sculpt Fixes Transform * Transform: support navigation while transforming in 3D view https://projects.blender.org/blender/blender/commit/33c13ae6 USD Export * USD Export: New Curves/Hair Support https://projects.blender.org/blender/blender/commit/1164976d * USD export: option to add a root prim. https://projects.blender.org/blender/blender/commit/42342124 UV * Use correct uv packing method when all/none islands are pinned. https://projects.blender.org/blender/blender/commit/96101a66 * Fix uv packing problem with rotate and scale line-search https://projects.blender.org/blender/blender/commit/47cbeabb * Fix overlap problem during uv packing with scale locked islands https://projects.blender.org/blender/blender/commit/de4f456e * Fix packing problem with locked-position and large island count https://projects.blender.org/blender/blender/commit/6daa3f6b * Improve correctness of uv packer https://projects.blender.org/blender/blender/commit/4b4babae * During packing, add progress bar and ability to cancel https://projects.blender.org/blender/blender/commit/edc12436 * Simplify packer, improving performance, efficiency and fixing bugs https://projects.blender.org/blender/blender/commit/ccb2dbdd VSE * VSE: Add go to current frame operator to view menu https://projects.blender.org/blender/blender/commit/40ccc37f * VSE: Smooth transition for retiming tool https://projects.blender.org/blender/blender/commit/4dc026ec WM * WM: make all blend file paths absolute & normalized on read/write https://projects.blender.org/blender/blender/commit/98dd91f4