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In this video, we show how to use the Lightning Boy Shader to light an indoor environment.
Check part 1 of this tutorial here to see some character modeling tips and how to use the transparency feature of the Lightning Boy Shader :
https://youtu.be/nqocYhOsrTs
Refer to the chapters for specific topics :
0:00 Intro
1:04 Basic Modelling
1:50 Why do we Use Multiple Lights
3:56 Using Lights on and Indoor Scene
6:09 Fixing Lights Going Through Walls
8:44 Using a Virtual Light
9:27 Adding Ambient Occlusion
10:58 Setting a Light for the Characters
13:05 Using a Spherical Gradient
13:55 Pumpkin Modelling Tips
15:08 Using UVs to Drive Object Colors
19:04 Making Spooky Glowing Eyes
20:17 Making a Flame for the Pumpkin
21:59 Using Z Depth
22:49 Placing an Image Out the Window
24:09 Recap on the Shader Setup
26:12 Explanation Concerning Referenced Characters
- To buy the Lightning Boy Shader 2.1 : https://app.gumroad.com/products/aYbiH
- To watch our tutorial series on how to make your own Toon Shader :
https://youtu.be/TpWI2rU8iF0
- To follow us on Twitter : https://twitter.com/LightningBoySt1
For more content by Thomas, you can check his Youtube page here :
https://www.youtube.com/c/ThomCee/videos
If you buy the Lightning Boy Shader 2.1, you will get a scene containing the shader + a detailed user guide explaining each function in details.
Opening Logo Sound Mix : Les Productions Underground