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To replace textures, you first have to import the new files you intend to add to your mod. This import step is referred to as “Ingestion”, as it automatically converts your textures to the right formats for RTX Remix. This video shows you how to ingest textures in RTX Remix.
Eager for your next lesson? Checkout the RTX Remix Tutorial Playlist and if you want more tips on understanding any aspect of texture/asset ingestion, check out the RTX Remix Documentation: https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/
Built on NVIDIA Omniverse™, RTX Remix allows modders to remaster the classics with full ray tracing, NVIDIA DLSS, NVIDIA Reflex, modern physically-based rendering assets, and generative AI texture tools.. RTX Remix is now available in Open Beta.
Learn more about the RTX Remix Open Beta: https://www.nvidia.com/en-us/geforce/news/rtx-remix-open-beta-half-life-2-rtx-trailer
Download the RTX Remix Open Beta here: https://www.nvidia.com/en-us/geforce/rtx-remix/
For community resources, check out ModDB to get ahead with setting up your next mod. Need help? Check out the RTX Remix Discord to find active members of the community to collaborate with, and get direct support from: https://discord.gg/rtxremix
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