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Beginner Blender 4.0 Tutorial - Part 7: Geometry Nodes (Long Sprinkles)

Last updated 2023-11-22 16:00:06

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Let's make those long sprinkles 🍩 New parts released daily 🔜 In this video you'll learn about origin points, bevels, collections and randomizing rotation. ===Links🔗=== Blender Guru Discord: https://blenderguru.com/discord Keyboard Shortcut Cheat Sheet: https://docs.google.com/document/d/1zPBgZAdftWa6WVa7UIFUqW_7EcqOYE0X743RqFuJL3o/edit?usp=sharing Industry Compatible Cheat Sheet (not mine, used with permission): https://www.dropbox.com/scl/fi/dboz7fuh0f5255n5ocrdl/BlenderKeymap-IndustryCompatible_v2.pdf?rlkey=2yxe23jev9y2qmdg7txrzy8ip&dl=0 Blender Guru: http://www.blenderguru.com Poliigon (My sister company): http://www.poliigon.com High-quality Models, Textures, HDRIs === Chapter Marks ✂️=== 0:00 Intro 0:22 The 3D cursor 0:58 Adding the cylinder 1:34 Viewport Clipping 2:16 Modelling the sprinkle 4:38 Bevelling 5:42 Creating sprinkle variants 7:26 Creating a bent sprinkle 8:07 Reseting the origin point 9:09 Organizing with Collections 12:08 Single vs Shared Data 12:57 Unpinning Geometry nodes 13:31 Scattering an entire collection 14:52 Changing the sprinkle rotation 16:26 Changing the Rotation Euler 17:48 Randomizing rotation 21:09 Distance and sizing ===Follow me🫰=== Twitter: https://twitter.com/andrewpprice Instagram: http://instagram.com/andrewpprice ArtStation: http://artstation.com/artist/andrewprice LinkedIn: www.linkedin.com/in/andrew-price-17678911