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How to Replace Textures in NVIDIA RTX Remix

Last updated 2024-01-24 02:28:33

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After you import new textures, you can replace existing textures with them. This video shows you how to apply textures, including your new PBR maps, to assets in the game scene in RTX Remix. Eager for your next lesson? Checkout the RTX Remix Tutorial Playlist and if you want more tips on understanding any aspect of texture/asset replacement, check out the RTX Remix Documentation: https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/ Built on NVIDIA Omniverse™, RTX Remix allows modders to remaster the classics with full ray tracing, NVIDIA DLSS, NVIDIA Reflex, modern physically-based rendering assets, and generative AI texture tools.. RTX Remix is now available in Open Beta. Learn more about the RTX Remix Open Beta: https://www.nvidia.com/en-us/geforce/news/rtx-remix-open-beta-half-life-2-rtx-trailer Download the RTX Remix Open Beta here: https://www.nvidia.com/en-us/geforce/rtx-remix/ For community resources, check out ModDB to get ahead with setting up your next mod. Need help? Check out the RTX Remix Discord to find active members of the community to collaborate with, and get direct support from: https://discord.gg/rtxremix NVIDIA GPUs accelerate your work with incredible boosts in performance. Less time staring at pinwheels of death means bigger workloads, more features, and creating your work faster than ever. Welcome to NVIDIA Studio—and your new, more creative, process. RTX Studio laptops and desktops are purpose-built for creators, providing the best performance for video editing, 3D animation, graphic design, and photography. For more information about NVIDIA Studio, visit: https://www.nvidia.com/studio CONNECT WITH US ON SOCIAL Instagram: https://www.instagram.com/NVIDIAStudio Twitter: https://twitter.com/NVIDIAStudio Facebook: https://www.facebook.com/NVIDIAStudio