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"Creating the cutest stylized water with Geometry Nodes" by Thierry Paalman at Blender Conference 2025
A detailed technical look into our Geometry-Nodes stylized water setup, created from scratch for our upcoming series Pol the Pirate Mouse. How we created rivers, lakes, rapids and waterfalls and how the interaction works for characters, boats and environment objects.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
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