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Arcane Tutorial Part 2 : Deep Dive Into the Arcane Look and Camera Projections (Blender 3.0 / EEVEE)

Last updated 2022-04-08 01:08:22

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Part 2 of our series on how to replicate the stylized look of the Arcane animated series in Blender. This tutorial was done using Blender 3.0 and the EEVEE rendering engine. Watch Part 1 here : https://youtu.be/FXuReln3XD0 To purchase the Lightning Boy Shader check out our Gumroad page : https://lightningboystudio.gumroad.com/#aYbiH Tidal Blades 2 Kickstarter : https://www.kickstarter.com/projects/druidcitygames/tidal-blades-rise-of-the-unfolders-cypher-system-rpg-book Our Twitter : https://twitter.com/LightningBoySt1 Other credits : Trailer Sound effects : Mark Donis [Pride Productions] - https://www.facebook.com/1MDonis/ Opening Logo Sound Mix : Les Productions Underground Arcane Cogs Reference: Magali Vidal - https://www.artstation.com/artwork/Vy8bR5 Chapters: 0:00​​ Intro 0:57 Arcane Shots Analysis 4:50 Making an Arcane Style Default Cube 15:56 How to Bake Texture in EEVEE 22:05 Character Shading/Texturing 32:58 Texturing the Character's Head 34:05 Lighting Tricks 37:34 Eye Specular 37:51 Character Camera Mapping 39:00 Environment Camera Mapping