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Part 2 of our series on how to replicate the stylized look of the Arcane animated series in Blender.
This tutorial was done using Blender 3.0 and the EEVEE rendering engine.
Watch Part 1 here : https://youtu.be/FXuReln3XD0
To purchase the Lightning Boy Shader check out our Gumroad page : https://lightningboystudio.gumroad.com/#aYbiH
Tidal Blades 2 Kickstarter :
https://www.kickstarter.com/projects/druidcitygames/tidal-blades-rise-of-the-unfolders-cypher-system-rpg-book
Our Twitter :
https://twitter.com/LightningBoySt1
Other credits :
Trailer Sound effects : Mark Donis [Pride Productions] - https://www.facebook.com/1MDonis/
Opening Logo Sound Mix : Les Productions Underground
Arcane Cogs Reference: Magali Vidal - https://www.artstation.com/artwork/Vy8bR5
Chapters:
0:00 Intro
0:57 Arcane Shots Analysis
4:50 Making an Arcane Style Default Cube
15:56 How to Bake Texture in EEVEE
22:05 Character Shading/Texturing
32:58 Texturing the Character's Head
34:05 Lighting Tricks
37:34 Eye Specular
37:51 Character Camera Mapping
39:00 Environment Camera Mapping