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Empowering Game Development: A Studio-Wide Integration at Behaviour Interactive — BCon 2025

Last updated 2025-09-18 22:33:31

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"Empowering Game Development: A Studio-Wide Integration at Behaviour Interactive" by Michael Penta, Nicolas Leclerc at Blender Conference 2025 This presentation delves into how Behaviour Interactive strategically incorporated Blender into its development pipeline, and the transformative effects this integration has had on workflow, collaboration, and studio culture. We will explore the decision-making process that led to Blender’s integration as a production tool — examining both the technical and cultural considerations. Key motivators included Blender’s flexibility and the increasing maturity of its toolset, particularly in modeling, animation, and rigging. These capabilities allowed the studio to meet specific production needs while fostering greater creative freedom. – Learn more about Blender Conference 2025 at https://conference.blender.org/2025/ #b3d #BCON25